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Stack implementation using linked list

A stack data structure is a versatile data structure which is useful whenever we want output to be reverse of input, or we want a LIFO - last in first out behavior
Image from Wikipedia
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A function call in most languages employs a stack. The parameters and local variables are pushed to call stack. And a return statement pops out most recent call stack.

Similarly when we want to check if an expression has balanced brackets, we can use a stack to store brackets.

Top of stack:

 Unlike a linked list where elements can be added to the end of list or beginning of a list, values are always added to the top of the stack. Just like a plate is added to the top of a stack of plates.

And a value is always removed from top of the stack - similar to a stack of plates again.

A stack abstract data type should define three functions
  1. push - push function inserts a value at the top of stack 
  2. pop - pop function removes a value from top of stack
  3. isempty - isempty function checks if the stack is empty
  4. peek or top - this gives the value at the top of stack
Implementation

A stack can be implemented using an array or a linked list. In both these implementations, all of the 4 functions will have O(1) time complexity. In array implementation top will be the index in array.

Let us look at linked list implementation of a stack

Linked List implementation:

In linked list implementation of stack, top of stack can be a node pointer just like head. And to push a value to stack, a node should be added to beginning of list.


NODEPTR push(NODEPTR top,NODEPTR newnode)
{
newnode->next = top;
top = newnode;
return top;
}



To pop a value from stack, a node must be deleted from beginning of linked list.


int pop(NODEPTR *topPtr)
{
if(isempty(*topPtr))
return ERROR;
int num = (*topPtr)->n;
NODEPTR temp = *topPtr;
*topPtr = (*topPtr)->next;
free(temp);
return num;
}

And checking whether the stack is empty is just checking if top is NULL.

int isempty(NODEPTR top)
{
return top==NULL;
}

 Here is the driver  program.


#include<stdio.h>  
#include<stdlib.h>
#define ERROR -1000
struct node
{
int n;
struct node *next;
};
typedef struct node * NODEPTR;

NODEPTR create_node(int value)
{
NODEPTR temp = (NODEPTR) malloc(sizeof(struct node));
temp->next = NULL;
temp->n = value;
return temp;
}
NODEPTR push(NODEPTR top,NODEPTR newnode)
{
newnode->next = top;
top = newnode;
return top;
}
int isempty(NODEPTR top)
{
return top==NULL;
}
int pop(NODEPTR *topPtr)
{
if(isempty(*topPtr))
return ERROR;
int num = (*topPtr)->n;
NODEPTR temp = *topPtr;
*topPtr = (*topPtr)->next;
free(temp);
return num;
}

int main()
{
NODEPTR top = NULL;
NODEPTR nd;

while(1)
{
int option,value;
printf("Enter 1- push 2- pop 3 - exit");
scanf("%d",&option);
if(option==3)
break;
switch(option)
{
case 1: printf("new value to push=");
scanf("%d",&value);
nd = create_node(value);
top = push(top,nd);
break;
case 2: value = pop(&top);
if(value==ERROR)
printf("Stack empty\n");
else
printf("Value popped is %d\n",value);
break;
}
}
}


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