Skip to main content

Doubly linked list in C++

In the previous post we have seen how to implement a singly linked list in C++. Let us implement doubly linked list today.

The difference between SLL and DLL is, DLL has two pointers in each node. One pointer points to next node and the other points to the previous node.

Also, we can have two external pointers - one pointer to first node of list - head and the other pointer pointing to last node of the list - tail.

So let us write structure node and class dlist.

struct node
{
    int val;
    struct node *next;
    struct node *prev;
};
class d_list
{
private:
  node * head;
  node *tail;
  
public:
   d_list(); 
   void append(int val); 
   void display();  
   void insert_beg(int n);
   node* find_node(int n); 
   bool delete_node(int n);
};

We have written a class with basic operations like append, display, find and delete etc. Two functions which are not needed when compared to linkedlist class are find_last() and find_previous(). Saves time.

Let us write constructor first. In the constructor we need to initialize two pointers - head and tail.

d_list::d_list()
{
   head = NULL;
   tail  = NULL;
}

Head and tail must be set to NULL. If we do not set, they have random values and we can not know whether the list is empty at all - empty list is recognized by head = tail = NULL.

Next let us write append function.

void d_list::append(int val)
{
    node *newnode = new node;
    newnode->val = val; 
    newnode->next = NULL;
    newnode->prev = NULL;

    if(head==NULL)
       head = newnode;
    else
    {
 tail->next = newnode;
        newnode->prev = tail;
    } 
    tail = newnode;
}

As usual we create a new node. Then we need to find last node and attach new node to last node. But that is not needed. Because we already have last node - tail.

We are linking tail to newnode. Also the newnode->prev link is set to tail. Then we set this new node as tail of the list.

What is the time complexity of append? Yes, it is O(1)!

One thing to take note here. If we add newnode to empty list(head == NULL), then the newnode will also be head of the list.

So that is the general idea. Any operation, we have to make sure we update both the links - prev and next.

Delete operation becomes easier in a doubly linked list. We need not traverse the list again for getting previous node.

Here is delete function. 


node *d_list::find_node(int num)
{
    node *temp = head;
    while(temp!=NULL && temp->val!=num)
 temp = temp->next;
    return temp;
}
 
bool d_list::delete_node(int num)
{
    node *delnd = find_node(num);
    if(delnd==NULL)
      return false;
    node *prevnode = delnd->prev;
    if(delnd==head)
    {
      /*head does not have previous node.we are deleting first node of list*/
      head = head->next;
      if(head==NULL)
 //list is empty
         head = tail = NULL;/****1****/
      else
  head->prev = NULL;       
      delete delnd;
    }else  
    { 
       prevnode->next = delnd->next;
       if(delnd==tail) 
    tail = prevnode;
       else
           delnd->next->prev=prevnode;
       delete delnd;
     }
    return true;
}

We are also taking care of updating pointers if we are deleting the head.

Also observe comment marked as 1. Here we are deleting first node and list had only one node. We delete it and list becomes empty, which means both head and tail must be set to NULL.

Here is the complete class and test program.

#include<iostream>
using namespace std;
struct node
{
    int val;
    struct node *next;
    struct node *prev;
};
class d_list
{
private:
  node * head;
  node *tail;
  
public:
   d_list(); 
   void append(int val); 
   void display();  
   void insert_beg(int n);
   node* find_node(int n); 
   bool delete_node(int n);
};
d_list::d_list()
{
   head = NULL;
   tail  = NULL;
} 
void d_list::append(int val)
{
    node *newnode = new node;
    newnode->val = val; 
    newnode->next = NULL;
    newnode->prev = NULL;

    if(head==NULL)
       head = newnode;
    else
    {
 node*last = tail;
 tail->next = newnode;
        newnode->prev = tail;
    } 
    tail = newnode;
}
node *d_list::find_node(int num)
{
    node *temp = head;
    while(temp!=NULL && temp->val!=num)
 temp = temp->next;
    return temp;
}
 
bool d_list::delete_node(int num)
{
    node *delnd = find_node(num);
    if(delnd==NULL)
      return false;
    node *prevnode = delnd->prev;
    if(delnd==head)
    {
      /*head does not have previous node.we are deleting first node of list*/
      head = head->next;
      if(head==NULL)
 //list is empty
         head = tail = NULL;
      else
  head->prev = NULL;       
      delete delnd;
    }else  
    { 
       prevnode->next = delnd->next;
       if(delnd==tail) 
    tail = prevnode;
       else
           delnd->next->prev=prevnode;
       delete delnd;
     }
    return true;
}

void d_list::insert_beg(int val)
{
    node *newnode = new node;
    newnode->val = val;
    newnode->next = NULL;
    newnode->prev = NULL;
   
    newnode->next = head;
    if(head)
 head->prev = newnode;
    else
 tail = newnode;
    head = newnode;    
}
void d_list::display( )
{
    if(head==NULL)
    {
 cout<<"list is empty\n";
        return;
    }
    cout<<"Your list is ";
    for(node*temp=head;temp!=NULL;temp = temp->next)
    {
 cout<<temp->val<<"  "; 
    }

    cout<<"Your reverse list is ";
    for(node*temp=tail;temp!=NULL;temp = temp->prev)
    {
 cout<<temp->val<<"  "; 
    }
    cout<<endl;
} 

int main()
{
   d_list l1;
   while(true)
   {
 int n;
        cout<<"Enter value (-1 to stop)";
        cin>>n;
 if(n==-1)
    break;
 l1.insert_beg(n);
   }
   l1.display();
   int n;
   cout<<"Enter a value to be added to the end of the list";
   cin>>n;
   l1.append(n);
   l1.display();
   while(true)
   {
 int n;
        cout<<"Enter value to be deleted (-1 to stop)";
        cin>>n;
        if(n==-1)
    break;
 if(l1.delete_node(n))
           cout<<"Node deleted successfully";
         else
           cout<<"Could not delete the node";
         l1.display();
    }       
}

You can download the above program from here.

Comments

Popular posts from this blog

Delete a node from doubly linked list

Deletion operation in DLL is simpler when compared to SLL. Because we don't have to go in search of previous node of to-be-deleted node.  Here is how you delete a node Link previous node of node of to-be-deleted to next node. Link next node of node of to-be-deleted to previous node. Free the memory of node of to-be-deleted Simple, isn't it. The code can go like this. prevnode = delnode->prev; nextnode = delnode->next; prevnode->next = nextnode; nextnode->prev = prevnode; free(delnode); And that is it. The node delnode is deleted. But we should always consider boundary conditions. What happens if we are trying to delete the first node or last node? If first node is to be deleted, its previous node is NULL. Hence step 3 should not be used.  And also, once head is deleted, nextnode becomes head . Similarly if last node is to be deleted, nextnode is NULL. Hence step 4 is as strict NO NO. And we should set prevnode to tail. After we put these things together, we have...

Function to sort an array using bubble sort

Quick and dirty way of sorting an array is bubble sort. It is very easy to write and follow. But please keep in mind that it is not at all effecient. #include<iostream> using std::cin; using std::cout; void readArray(int arr[],int sz); void printArray(int arr[],int sz); void sortArray(int arr[],int sz); void swap(int &a,int &b); int main() {    int sz;    cout<<"Size of the array=";    cin>>sz;    int arr[sz];    readArray(arr,sz);     sortArray(arr,sz);   cout<<"Sorted array is ";   printArray(arr,sz); } void readArray(int arr[],int sz) {  for(int i=0;i<sz;i++)    {       cout<<"arr["<<i<<"]=";       cin>>arr[i];   } } void printArray(int arr[],int sz) {  for(int i=0;i<sz;i++)    {       cout<<"arr["<<i<<"]=";    ...

Program to delete a node from linked list

How do you remove a node from a linked list? If you have to delete a node, first you need to search the node. Then you should find its previous node. Then you should link the previous node to the next node. If node containing 8 has to be deleted, then n1 should be pointing to n2. Looks quite simple. Isn't it? But there are at least two special cases you have to consider. Of course, when the node is not found. If the node is first node of the list viz head. If the node to be deleted is head node, then if you delete, the list would be lost. You should avoid that and make the second node as the head node. So it becomes mandatory that you return the changed head node from the function.   Now let us have a look at the code. #include<stdio.h> #include<stdlib.h> struct node { int data; struct node * next; }; typedef struct node * NODEPTR; NODEPTR create_node ( int value) { NODEPTR temp = (NODEPTR) malloc( size...