Skip to main content

Queue data structure

Queue is a linear data structure to which values are added and removed using FIFO method - first in first out. That is to say, the value which is added first, will be removed first from the queue. Exactly like the behavior of a real life queue.

The other related data structure is stack, from which elements are added and removed using LIFO method - last in first out.

Terminology





An element is always added to the rear end of the queue. This operation is called enqueue. 

An element is added from the front end of the queue. The operation of removing an element is called dequeue operation.


Implementation of queue

You can implement a queue using an array or a linked list. Array poses the problem that it is limited by its size. But by making the array as circular, queue can be implemented. Here when the array index reaches maximum value, queue insertion happens at the beginning of the array.

But implementation of a queue with linked list is not having such limitations. If you just add one more pointer for front end of the queue, all operations can be implemented with O(1) complexity.

Let us look at the algorithm for queue using linked list

  • Enqueue operation
    • create a new node
    • if rear is NULL, rear = front = newnode
    • else link rear node to newnode
    • set rear as newnode
  •  Dequeue operation
    • if queue is empty return error code
    • set temp to front
    • set front to next node of front
    • free the memory allocated to front node
    • return the value of temp
  • IsEmpty
    •  if front = null and rear = null return true
Do not forget the initialize the queue by setting front and rear equal to NULL. You don't want to get segmentation fault.

Enqueue operation


NODEPTR create_node(int n)
{
NODEPTR newnode = malloc(sizeof(struct node));
newnode->num = n;
newnode->next = NULL;
return newnode;
}

void enqueue(QUEUE *q1,int n)
{
NODEPTR temp = create_node(n);
if(is_empty(q1))
{
q1->rear = q1->front = temp;
}
else{
q1->rear->next = temp;
q1->rear = temp;
}
}

Next let us look at dequeue function


int is_empty(QUEUE *q1)
{
return (q1->front==NULL && q1->rear==NULL);
}
int dequeue(QUEUE *q1)
{
if(is_empty(q1))
return -1;

NODEPTR temp = q1->front;
int m = temp->num;
q1->front = q1->front->next;
free(temp);
if(q1->front==NULL)
q1->rear = NULL;
return m;
}

I have added an additional line in dequeue function, if the q1->front = NULL then even q1->rear = NULL, because when all the nodes are removed from the queue, both pointers must be NULL.

And here is the complete program.

#include<stdio.h>
#include<stdlib.h>
struct node
{
int num;
struct node *next;
};

typedef struct node *NODEPTR;

struct queue
{
NODEPTR front,rear;
};

typedef struct queue QUEUE;


NODEPTR create_node(int n)
{
NODEPTR newnode = malloc(sizeof(struct node));
newnode->num = n;
newnode->next = NULL;
return newnode;
}
int is_empty(QUEUE *q1)
{
return (q1->front==NULL && q1->rear==NULL);
}
void enqueue(QUEUE *q1,int n)
{
NODEPTR temp = create_node(n);
if(is_empty(q1))
{
q1->rear = q1->front = temp;
}
else{
q1->rear->next = temp;
q1->rear = temp;
}
}

int dequeue(QUEUE *q1)
{
if(is_empty(q1))
return -1;

NODEPTR temp = q1->front;
int m = temp->num;
q1->front = q1->front->next;
free(temp);
if(q1->front==NULL)
q1->rear = NULL;
return m;
}

void display(QUEUE q1)
{
NODEPTR node=q1.front;
printf("\nThe list is \n");
while(node !=NULL)
{
printf("%d----",node->num);
node = node->next;
}
}

int main()
{
QUEUE q1;
/*initialize queue*/
q1.front = q1.rear = NULL;

while(1)
{
int ans;
printf("Enter 1 - Add a node 2 - remove a node 3 - quit\n");
scanf("%d",&ans);
if (ans==1)
{
int n;
printf("Node to enqueued:");
scanf("%d",&n);
enqueue(&q1,n);
display(q1);
}else if (ans==2)
{
int n;
n = dequeue(&q1);
if(n==-1)
printf("THe queue is empty");
else
printf("The value dequed is %d\n",n);
display(q1);
}
else
break;
}
return 0;
}

Comments

Popular posts from this blog

Program to delete a node from linked list

How do you remove a node from a linked list? If you have to delete a node, first you need to search the node. Then you should find its previous node. Then you should link the previous node to the next node. If node containing 8 has to be deleted, then n1 should be pointing to n2. Looks quite simple. Isn't it? But there are at least two special cases you have to consider. Of course, when the node is not found. If the node is first node of the list viz head. If the node to be deleted is head node, then if you delete, the list would be lost. You should avoid that and make the second node as the head node. So it becomes mandatory that you return the changed head node from the function.   Now let us have a look at the code. #include<stdio.h> #include<stdlib.h> struct node { int data; struct node * next; }; typedef struct node * NODEPTR; NODEPTR create_node ( int value) { NODEPTR temp = (NODEPTR) malloc( size...

Function to add a node to binary search tree

Binary search tree (BST) is an ordered tree where each node has smaller values on the left sub tree and larger values on the right subtree. This is similar to binary search algorithm. And another useful fact is if you traverse the node in in-order method, the values of the tree will be in ascending order. Binary Search Tree with root as 50 Now as you can see from the diagram on the left child and their children of root (which in this case is 50), values are 40, 20 and 45. All are less than 50. On the other hand, on the right sub tree 50, the values are 60, 55 and 78 - larger than 50. And this rule follows for each and every node, not just root. Now if we have to  add a node - let us 43, where shall we add it, in such a way that the tree will still remain as BST. The new node must be a leaf node (i.e. the node with no child nodes) Let us traverse from root and find out where this new node fits. 43 is smaller than 50. Hence we must branch to left of 50. Now we get 40. 4...

Program to create a Linked List in C

An array is a commonly used data structure in most of the languages. Because it is simple, it needs O(1) time for accessing elements. It is also compact. But an array has a serious drawback - it can not grow or shrink. You need to estimate the array size and define it during compile time. This drawback is not present a linked list. A linked list is a data structure which can grow or shrink dynamically.  A linked list has nodes each of which contain  contain  data and a link to next node . These nodes are dynamically allocated structures. If you need more nodes, you just need to allocate memory for these and link these nodes to the existing list. The nodes of a linked list have to be defined as self-referential structures in C. That is structures with data members and one member which is a pointer to the structure of same type.  This pointer will work as a link to next node. struct node { int data; struct node * next; //pointer to another node }...